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/* Source Code Windows 2000 */ #include "win31.h" #include "win95.h" #include "win98.h" #include "workst~1.h"
/* Source Code Windows 2000 */ #include "win31.h" #include "win95.h" #include "win98.h" #include "workst~1.h" #include "evenmore.h" #include "oldstuff.h" #include "billrulz.h" #include "monopoly.h" #include "backdoor.h" #define INSTALL = HARD char make_prog_look_big(16000000); void main() { while(!CRASHED) { display_copyright_message(); display_bill_rules_message(); do_nothing_loop(); if (first_time_installation) { make_100_megabyte_swapfile(); do_nothing_loop(); totally_screw_up_HPFS_file_system(); search_and_destroy_the_rest_of-OS2(); make_futile_attempt_to_damage_Linux(); disable_Netscape(); disable_RealPlayer(); disable_Lotus_Products(); hang_system(); } //if write_something(anything); display_copyright_message(); do_nothing_loop(); do_some_stuff(); if (still_not_crashed) { display_copyright_message(); do_nothing_loop(); basically_run_windows_31(); do_nothing_loop(); } // if } //while if (detect_cache()) disable_cache(); if (fast_cpu()) { set_wait_states(lots); set_mouse(speed,very_slow); set_mouse(action,jumpy); set_mouse(reaction,sometimes); } //if /* printf("Welcome to Windows 3.1"); */ /* printf("Welcome to Windows 3.11"); */ /* printf("Welcome to Windows 95"); */ /* printf("Welcome to Windows NT 3.0"); */ /* printf("Welcome to Windows 98"); */ /* printf("Welcome to Windows NT 4.0"); */ printf("Welcome to Windows 2000"); if (system_ok()) crash(to_dos_prompt) else system_memory = open("a:\swp0001.swp",O_CREATE); while(something) { sleep(5); get_user_input(); sleep(5); act_on_user_input(); sleep(5); } // while create_general_protection_fault(); } // main
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